IntegerScaler — compatibility with games

IntegerScaler is compatible with absolute majority of games that support windowed mode, including those not listed in the table. The table lists games tested personally by the author, it is not a complete list of compatible games. For information about support for windowed mode in other games, see the PCGamingWiki site.

Game Year Windowed mode Border­less DPI-aware Graphics API Engine Note
Settings Alt+Enter
Absolver 2017 ✔️ ✔️ ⚠️ UE 4.18.3 Borderless mode is not supported, but windowed mode works similarly at a resolution when the client area of the game window occupies entire screen.
American Truck Simulator 2016 ✔️ ✔️ In IntegerScaler 2.7+, Alt+F11 shortcut with this game doesn’t work, it’s needed to trigger delayed scaling before game start, or using IntegerScaler version 2.6 or older, or auto­matic scaling via auto.txt.
ARK: Survival Evolved 2017 ✔️ ✔️ UE 4.5.1
Assetto Corsa 2014 ✔️ ✔️ ⚠️

The menu and the game (races) are represented by different executable files.

The menu one (AssettoCorsa.exe) is formally DPI-aware, but the menu is intended for Full HD and gets smaller at higher resolutions (4-times smaller at 4K). The menu always runs in border­less full-screen mode. For Windows to upscale the menu according to OS-level zoom, set the DPI mode for the file to the “System” value.

The game executable (acs.exe) is formally not DPI-aware, but its DPI mode may be automatically switched to the “Application” value by Windows when using in-game 4K resolution together with windowed mode. Over­riding DPI mode of the game executable to the “System” value allows in windowed mode in Windows 10 at integer OS-level zoom, to upscale the game with no blur with no 3rd-party scaler software.

On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at a frame rate of about 60 fps at minimal graphics-quality settings at 4K and at maximum settings at Full HD.

Assetto Corsa Competizione
(version 1.7.10)
2019 ✔️ ✔️ ✔️ ✔️ UE 4.22.3 F11 functions in the game like Alt+Enter.
Battletech 2018 ✔️ ✔️ ✔️ Unity 5.6.6
Big Farm Story
(version 1.3.13236)
2021 ✔️ ✔️ ✔️ ✔️ Unity 2020.3.8
Bionic Commando Rearmed 2008 ✔️ On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution at maximum graphics settings at a frame rate of 60 fps. But works incorrectly at 4K resolution (unrelated to scaling): some elements are invisible on conundrum minilevels “Hack enemy network”, so a lower resolution is necessary. Also, the game lacks anti­aliasing and vertical synchronization (VSync). All these issues are solved with dgVoodoo 2, but at the cost of serious performance impact: on the same system i7-3770T + GTX 650 Ti Boost, frame rate of 60 fps is only achieved at 1920×1080.
Borderlands GOTY Enhanced 2019 ✔️ ✔️ ✔️ UE 3
Borderlands 3 2019 ✔️ ✔️ ✔️ ✔️ UE 4.20.3 F11 functions in the game like Alt+Enter.
Bossgard
(Early Access, )
2019 ✔️ ✔️ ✔️ ✔️ Unity 2017.4.25 Full-screen mode is actually borderless.
Broken Sword 5:
The Serpent’s Curse
2014 ✔️ There is no resolution in game settings. Resolution in windowed mode is 1280×720 (HD) on FHD monitor and 1920×1080 (FHD) on 4K monitor. After switching between full-screen and windowed modes via settings, the game might hang for up to a minute or crash with a “Couldn't find game assets!” error; the game has three full-screen modes which are switched sequentially, so for switching to windowed mode directly, it’s better to use Alt+Enter.
Brothers: A Tale of Two Sons 2013 ✔️ UE 3
Burnout Paradise:
The Ultimate Box
2009 On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with 4x antialiasing at a frame rate of about 60 fps, no need to decrease resolution.
Burnout Paradise Remastered 2018 ✔️ ✔️ ✔️ ✔️ The game blocks keyboard shortcuts of IntegerScaler 2.7+, so it needs delayed scaling or using IntegerScaler 2.6 or older. Also, in border­less mode, scaling built into the game works with no blur with no need for third-party software. But in border­less mode, Windows taskbar is not hidden, so game-window height is lower by the taskbar height, that leads to image distortion; a workaround is to enable automatic taskbar hiding in Windows settings.
Carmageddon: Max Damage 2016 ✔️
Castle of Illusion 2013 ✔️
Children of Morta
(Pre-release Demo,
Beta Build v0.166.d6)
2019 ✔️ ✔️ ✔️ Unity 2017.4.25
Cities XL Platinum 2013 ✔️ Bitmap user interface decreased proportionally with system-level zoom. In windowed mode, moving over map by moving mouse cursor to edges of game area doesn’t work, but it’s possible to move with arrow keys.
Cities: Skylines 2015 ✔️ ✔️ ✔️ ✔️ Unity 5.6.6 Full-screen mode is actually borderless. At in-game resolution higher that FHD, user interface of the game (menus, toolbars, messages) is upscaled by the game with blur. The game requires more than 8 GB of RAM, otherwise it hangs or crashes (“Access Violation” error) (unrelated to scaling).
Command & Conquer:
Red Alert 3
2008 SAGE 2 Windowed mode can be enabled with the command-line parameter -win. In windowed mode, moving over map by moving mouse cursor to edges of game area doesn’t work, but it’s possible to move with arrow keys or by moving mouse while holding down its right button.
Command & Conquer 4:
Tiberian Twilight
2010 ⚠️ SAGE 2
Commandos 2:
Men of Courage
2002 ✔️ In windowed mode, moving over map by moving mouse cursor to edges of game area doesn’t work.
Commandos 3:
Destination Berlin
2003
Conan Exiles 2018 ✔️ ✔️ UE 4 The game uses F11 for switching between windowed and full-screen modes, delayed scaling via IntegerScaler menu is required.
Conan Unconquered 2019 ✔️ ✔️ ⚠️ In border­less mode (“Full-Screen Borderless Window”) with DPI mode “System”, moving over map to the right and bottom by moving mouse cursor to edges of game area doesn’t work, but it’s possible to move with arrow keys. This does not affect windowed mode.
Counter-Strike: Global Offensive
(CS: GO)
2012 ✔️ ✔️ Source Borderless mode is supported (“Fullscreen Windowed”), but can’t be used for scaling — the game works at full desktop resolution even at the “System” DPI-mode. So windowed mode in conjunction with scaling via IntegerScaler should be used.
Cyberpunk 2077 2020 DirectX 12 Game uses DirectX 12, so there is blur when scaling via IntegerScaler (Windows-level limitation).
Darkest Dungeon 2016 ✔️ ✔️ ✔️ Full-screen mode is actually borderless. Windowed mode operates as border­less if game resolution is equal to screen resolution. The native game resolution is 1920×1080, the game uses blurry scaling at other resolutions.
Days of War: Definitive Edition 2020 ✔️ ✔️ ✔️ UE 4.20.3
DayZ 2018 ✔️ ✔️ ✔️ Windowed mode operates as border­less if game resolution is equal to screen resolution, but only immediately after switching resolution via game settings; after restarting the game, window has borders and a wrong size with image distortion.
Dead by Daylight 2016 ✔️ ✔️ UE 4.21.1 Impossible to specify resolution explicitly via game settings, only resolution scaling via a % value. Resolution can be specified via command-line parameters -resx and -resy, e. g.: -resx=1920 -resy=1080.
Deep Rock Galactic
(Early Access, version 0.24.30509.0,
)
2018 ✔️ ✔️ ✔️ UE 4.21.2
Descenders 2019 ✔️ ✔️ ✔️ ✔️ Unity 2017.4.9 The game has low-quality anti­aliasing, so the game looks bad at FHD resolution. When started in exclusive full-screen mode, switching between windowed and full-screen modes may work incorrectly (unrelated to scaling).
DiRT 2 (Colin McRae: DiRT 2) 2009 ✔️ ✔️ EGO 1
DiRT 3 2011 ✔️ EGO 2
Disintegration 2020 ✔️ ✔️ ✔️ UE 4.22.2
DOOM (Demo) 2016 ✔️ ✔️ ✔️ ✔️
Dota 2 2013 ✔️ ✔️ ✔️
Driver: San Francisco 2011 ✔️ On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution at maximum graphics settings at a frame rate of 60 fps, no need to decrease resolution.
DuckTales Remastered 2013 ✔️ ✔️ Does not always resize game window according to in-game resolution. Game restart is required for resolution to apply. The game is always rendered at Full HD resolution and uses internal scaling at other resolutions. Sometimes works with no blur under Windows 10 even without 3rd-party scaler software. Full-screen mode is actually borderless.
Dungeon of the Endless 2014 ✔️ ⚠️ ✔️ Unity 5.0.3 Full-screen mode is actually borderless. Alt+Enter formally works, but in fact incorrectly — window occupies entire screen regardless of in-game resolution. The game has built-in nonblurry scaling, but menu and controls get smaller at higher resolutions; when using full-screen (borderless) mode for scaling with Windows’ built-in DPI scaling, moving over map by moving mouse cursor to edges of game area doesn’t work sometimes; so for convenience, it’s necessary to use scaling via third-party software like IntegerScaler.
Endless Legend 2014 ✔️ ✔️ ✔️ ✔️ Unity 5.3.6 Full-screen mode is actually borderless. In windowed mode, moving over map by moving mouse cursor to edges of game area doesn’t work, but it’s possible to move with arrow keys.
Endless Space 2 2017 ✔️ ⚠️ ✔️ ✔️ Unity 5.5.1 There is a setting in the game to limit the area of mouse-cursor movement by the game window, disabled by default: “Options” → “Video” → “Lock Cursor”; the limitation may work incorrectly after switching between windowed and full-screen modes via Alt+Enter (unrelated to scaling). After switching from border­less mode to windowed mode, window has a wrong size (unrelated to scaling), game restart or switching to a different resolution and back helps.
Euro Truck Simulator 2 2012 ✔️ ✔️ In IntegerScaler 2.7+, Alt+F11 shortcut with this game doesn’t work, it’s needed to trigger delayed scaling before game start, or use IntegerScaler version 2.6 or older. Automatic scaling via auto.txt might not work.
F1 2015 2015 ✔️ ✔️ EGO 3
F1 2018 2018 ✔️ ✔️ ✔️ EGO 3
F1 2019 2019 ✔️ ⚠️ ✔️ EGO 3 Alt+Enter may lead to minimizing the game with no way to restore it (unrelated to scaling). Border­less mode is called “Windowed (Fullscreen)”.
F1 2020
(version 1.12)
2020 ⚠️ ⚠️ ✔️ EGO Switching between windowed and full-screen modes may lead to minimizing the game with no way to restore it (unrelated to scaling); minimizing all via Win+D, then switching to game window helps. Border­less mode is called “Windowed (Fullscreen)”.
Fallout 76 2018 ✔️ ✔️ ✔️ Creation
Faster Than Light (FTL)
(version 1.6.12)
2012 ✔️ ✔️ ✔️ The game formally supports border­less mode (“Stretch”), but it can’t be used for scaling: the game window is cropped. The native resolution of the game is 1280×720, integer-ratio scaling is only possible on QHD+ (2560×1440 and higher) displays.
FlatOut: Ultimate Carnage 2008 ✔️
FlatOut 4: Total Insanity 2017 ✔️ ✔️ ✔️ DirectX 11
Football Manager 2020 2019 ✔️ ⚠️ ✔️ ✔️ Full-screen mode is actually borderless. After switching from windowed mode to full-screen mode with Alt+Enter, game resolution sets to 2048×1536 regardless of one previously selected via game settings. In windowed mode on 4K monitor, minimum possible window size corresponds to resolution of 2028×1516, so ratio is below 2.0 (200%), and using IntegerScaler for scaling does not make sense. Resolution of 3D graphics is implicitly controlled via “This PC’s 3D Graphics Capability” dropdown in game settings, where with 4K monitor, 4K resolution corresponds to “Very High” item.
Frostpunk 2018 ✔️ ✔️ ✔️ Liquid Engine Alt+F11 does not work in IntegerScaler 2.7+, but works in previous versions. Delayed scaling works, via Ctrl+Alt+F11 or IntegerScaler menu; auto­scaling with auto.txt works too.
Gas Guzzlers Extreme 2013 ✔️
Generation Zero 2019 ✔️ ✔️ ✔️ Apex Game restart is needed after switching to windowed mode, otherwise window size is wrong.
Giana Sisters: Twisted Dreams 2012 ✔️
Giana Sisters: Twisted Dreams —
Rise of the Owlverlord
2013 ✔️
Grand Theft Auto IV
(GTA IV, GTA 4)
2008 ✔️ ✔️ The Alt+Enter keyboard shortcut formally switches the game to windowed mode, but the window size is multiple times smaller than the resolution set in game settings. Proper windowed mode can be enabled via the -windowed command-line parameter. But window size is then slightly smaller than the in-game resolution, e. g. at the resolution of 1920×1080, window size is 1898×1069, and its client area (the area where the game itself is rendered) is 1894×1009. This results in image distortion. Also, the game stutters every several seconds (unrelated to scaling). So it’s impossible to play comfortably.
Grand Theft Auto V
(GTA V, GTA 5)
2015 ✔️ ✔️ ✔️
GRID (Race Driver: GRID) 2008 EGO 1 Windowed mode can be enabled by setting the fullscreen attribute to false value instead of true in hardware_settings_config.xml file in [DOCUMENTS]\Codemasters\GRID\hardwaresettings folder.
GRID (2019) 2019 ✔️ ✔️ ✔️ ✔️ EGO
GRID Autosport 2014 ✔️ ✔️ EGO 3
Grim Dawn 2016 ✔️ ⚠️ ✔️ ✔️ In windowed mode, client-area size of the game window is slighly smaller than in-game resolution, so the image is distorted; Border­less mode is not affected. Alt+Enter works incorrectly: the game gets minimized, and it can only be restored by pressing Alt+Enter again during a short period of showing dark screen after clicking on the game in Windows Taskbar. The game menu gets smaller at resolutions higher than FHD; the “UI Scale” setting only applies to user interface during gameplay.
GRIP: Combat Racing 2018 ✔️ ✔️ ✔️ UE 4.17.2 The game uses F11 for switching between windowed and full-screen modes, delayed scaling via IntegerScaler menu is required.
Grounded
(Early Access, version 0.4.2.2656,
)
2020 ✔️ ✔️ ✔️ UE 4.25 The game uses F11 for switching between windowed and full-screen modes.
Half-Life 2 2004 ✔️ ⚠️ Source On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with no anti­aliasing at a frame rate of about 60 fps, no need to decrease resolution. But user-interface size is tied to physical pixels, so interface gets smaller relative to screen at higher resolutions. After switching to windowed mode, mouse-cursor position visible by the game is slightly shifted down compared with its actual position; the issue does not reproduce after restarting the game.
Hell Let Loose
(Early Access, version 1.3.601504,
)
2019 ✔️ ✔️ ✔️ UE 4.21.2
Hitman 2 2018 ✔️ ✔️ ✔️ ✔️ Size of the client area (the area where the game itself is rendered) of the game window is slightly smaller than in-game resolution, e. g. at the resolution of 1920×1080, the client-area size is 1904×1064.
Horizon Chase Turbo 2018 ✔️ ✔️ ✔️ ✔️ Unity 2018.4.27 Full-screen mode is actually borderless. On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with 2x antialiasing at a frame rate of about 60 fps, no need to decrease resolution for the purpose of increasing performance.
Hunt: Showdown
(Early Access, version 1.6.1.656,
)
2018 ✔️ ⚠️ ✔️ ✔️ CryEngine 5.4 Switching between windowed and full-screen modes with Alt+Enter works incorrectly.
Insurgency: Sandstorm 2018 ✔️ ✔️ ✔️ ✔️ UE 4.22.1
Just Cause 2 2010 ✔️
Killing Floor 2 2016 ✔️ ✔️ ✔️ UE 3 After switching the game between windowed and full-screen modes with Alt+Enter, game resolution may switch to native monitor resolution (unrelated to scaling).
Lara Croft and the Guardian of Light 2010 On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with antialiasing disabled at a frame rate of about 60 fps, no need to decrease resolution.
Lara Croft and the Temple of Osiris 2014 ✔️ ✔️ ✔️ In windowed mode, changing game resolution is not available in game settings, use -resize command-line option of IntegerScaler, or use borderless mode for scaling.
Left 4 Dead 2 2009 ✔️ ✔️ Source On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K with 4x AA with a frame rate of about 60 fps, and user interface of the game is properly scaled; no need to decrease resolution.
Mafia III 2016 ✔️ ✔️
MDK (Windows version, GOG) 1997 The game has a fixed resolution of 640×480; the game settings don’t allow to change resolution. But using 3dfx version of the game, it’s possible to change resolution via nGlide emulator settings. On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with a frame rate of about 60 fps, no need to decrease resolution.
Mirror’s Edge 2009 UE 3 It’s possible to switch the game to windowed mode with the DxWnd app.
Mortal Kombat Komplete Edition 2013 UE 3 It’s possible to switch the game to windowed mode with the DxWnd app.
Mortal Kombat X (XL) 2015 ✔️ ✔️ UE 3 (модиф.)
Moto Racer 4 2016 ✔️ ⚠️ UE 4.16.2 The game uses F11 for switching between windowed and full-screen modes, delayed scaling via IntegerScaler menu is required. Alt+Enter works not always correctly: sometimes the game, instead of switching to full-screen mode, switches to a border­less window of a size matching in-game resolution; and sometimes, after retiring from a race, the game unexpectedly switches from full-screen mode to windowed mode if full-screen mode was enabled before via Alt+Enter.
nail’d 2010 ✔️ ⚠️ CE 4 Borderless mode is not supported, but windowed mode works similarly at a resolution when the client area of the game window occupies entire screen. The game might crash after changing graphics settings (unrelated to scaling), but after restart, works correctly with previously chosen settings applied.
NASCAR Heat 4 2019 ✔️ ✔️ ✔️ ✔️ Unity 2017.4.28 Full-screen mode is actually borderless.
Need for Speed 2016 ✔️ ✔️ Frostbite In windowed mode, changing game resolution is unavailable, but resolution changes according to window size that can be changed via the -resize parameter of IntegerScaler.
Need for Speed: Hot Pursuit 2010
Need for Speed: Most Wanted 2012 ✔️ ✔️
Need for Speed Payback 2017 ✔️ ✔️ Frostbite In windowed mode, changing game resolution is unavailable, but resolution changes according to window size that can be changed via the -resize parameter of IntegerScaler.
Need for Speed Rivals:
Complete Edition
2013 ✔️ Frostbite The game has low-quality anti­aliasing and does not have AA-related settings, so the game looks bad at FHD resolution.
Oddworld: Munch’s Oddysee 2010 ✔️ Doesn’t have a setting for changing resolution. In full-screen mode, runs at system (desktop) resolution. Windowed-mode resolution is 640×480.
Oddworld: New ’n’ Tasty 2015 ✔️ ✔️ Unity 4.3.4
Oddworld: Stranger’s Wrath HD 2010 ✔️
Offworld Trading Company 2016 ✔️ ✔️ ✔️ ✔️ Unity 5.6.3p1 Full-screen mode is actually borderless.
Orcs Must Die! 2
(version 1.0.0.362)
2012 ✔️ ✔️
Overcooked 2016 ✔️ ✔️ ✔️ ✔️ Unity 5.5.0 Full-screen mode is actually borderless.
PlayerUnknown’s Battlegrounds
(PUBG)
2017 ✔️ ✔️ ✔️ UE 4.16.3
Post Scriptum 2018 ✔️ ✔️ UE 4.21.2
Predator: Hunting Grounds Trial 2020 ✔️ ✔️ ✔️ UE 4.23.1
Primal Carnage: Extinction
(version 1.19.1, )
2015 ✔️ ✔️ UE 3 Game restart is needed after switching to windowed mode, otherwise window size is wrong. F11 functions in the game like Alt+Enter.
Project CARS 2015 ✔️ The game might stick to windowed mode (unrelated to scaling).
Project CARS 2 (Demo) 2017 ✔️
Project Winter 2019 ✔️ ✔️ ✔️ ✔️ Unity 2019.1.10
Pure 2008 ✔️
Rayman Legends 2013 ✔️
Risk of Rain 2
(Early Access, version 4811921,
)
2019 ✔️ ✔️ ✔️ ✔️ Unity 2018.4.16 Full-screen mode is actually borderless. There is no anti­aliasing of 3D graphics in the game.
Rocket League
(version 1.0.10897,
)
2015 ✔️ ✔️ ✔️ UE 3 In borderless mode, game window is not stretched to screen size; window size is equal to in-game resolution (unrelated to scaling).
Sid Meier’s Civilization III:
Complete
2001 Doesn’t have graphics settings.
Sid Meier’s Civilization V
(Demo)
2010 ✔️ Bitmap user interface decreased proportionally with system-level zoom.
Shadow Complex Remastered 2016 ✔️ ✔️ UE 3 In windowed mode, changing game resolution is unavailable, but resolution changes according to window size that can be changed via the -resize parameter of IntegerScaler.
Sky Force Anniversary 2014 ✔️ ✔️ ✔️ Unity 4.7.2 Full-screen mode is actually borderless. On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with maximum graphics-quality settings at a frame rate of about 60 fps, no need to decrease resolution.
Sky Force Reloaded 2017 ✔️ Unity 5.5.6 On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with maximum graphics-quality settings at a frame rate of about 60 fps, no need to decrease resolution.
Sonic Generations 2011
Space Engineers
(version 1.196.018, )
2019 ✔️ ✔️ ✔️ VRage In borderless (“Full­screen window”) mode, scaling is done by the game and is nonblurry with no need for third-party software.
Split/Second: Velocity 2010
Star Citizen
(Alpha 3.10.2)
2020 ✔️ ✔️ ✔️ ⚠️ ALY Alt+F11 does not work in IntegerScaler 2.7+, but works in 2.6 and older. During game­play, the F11 key shows/hides a menu. When switching between full-screen, windowed and border­less modes, the game might stick to windowed mode or minimized state. In border­less mode (“Full­screen Windowed”), game window is not stretched to entire screen if logical resolution is lower than desktop resolution. Game loading takes minutes, and the game crashes a lot (unrelated to scaling).
Starsector
(version 0.9.1a-RC8)
2019 ✔️ ⚠️
Steel Rats 2018 ✔️ ✔️ ✔️ UE 4.19 The game uses F11 for switching between windowed and full-screen modes, delayed scaling via IntegerScaler menu is required. Full-screen mode is actually borderless.
Stellaris 2016 ✔️ ✔️ User interface is bitmap-based and gets smaller at higher resolutions. There is “UI Scaling” setting with values in the 1.0–3.0 range with the step of 0.1 (game restart is needed after changing it) that results in that user interface is blurrily upscaled by the game.
Street Fighter V Arcade Edition 2016 ✔️ ✔️ UE 4.7 Borderless mode can be enabled with a combination of command-line parameters -fullscreen -borderless.
Super Mega Baseball 3 2020 ✔️ ✔️ ✔️ ✔️ Borderless is the only full-screen mode supported by the game.
SuperTuxKart 2019 ✔️ The game is free and open-source.
Supraland (Demo) 2019 ✔️ ✔️ UE 4.21.2 The game uses F11 for switching between windowed and full-screen modes, delayed scaling via IntegerScaler menu is required.
Surviving Mars 2018 ✔️ ✔️ ✔️ ✔️
Syder Arcade 2013 ✔️ ✔️ Unity 4.3.4 The game always runs in full-screen mode, so switching to windowed mode is needed after each game start.
TerraTech
(version 1.4.8, )
2018 ✔️ ✔️ ✔️ ✔️ Unity 2018.4.13 Full-screen mode is actually borderless.
Test Drive: Ferrari Racing Legends 2012 ✔️ The game blocks third-party keyboard shortcuts, so delayed scaling via the IntegerScaler menu is needed.
Test Drive Unlimited 2 2011 ✔️ Running IntegerScaler as admini­strator is required.
The Cave 2013 ✔️ ✔️ The game is jerky regardless of graphics settings and scaling.
The Crew 2 2018 ✔️ The game always runs in full-screen mode, so switching to windowed mode is needed after each game start.
The Surge 2017 ✔️ ✔️ PathEngine
Thunder Wolves 2013
Tom Clancy’s Rainbow Six Siege 2015 ✔️ ✔️ ✔️
Tom Clancy’s The Division 2 2019 ✔️ ✔️ ✔️ Snowdrop The game formally supports border­less mode (“Windowed (Fullscreen)”), but it can’t be used for scaling: game resolution in this mode is forcedly set to desktop resolution with no ability to change it, and game window is enlarged propor­tionally with OS-level zoom and doesn’t fit screen.
Tomb Raider: Anniversary 2007 On a system based on i7-3770T + GTX 650 Ti Boost, the game runs at 4K resolution with 8x antialiasing at a frame rate of about 60 fps, no need to decrease resolution.
TrackMania² Stadium 2013 ✔️ ✔️ ✔️ In windowed mode, it’s needed to manually specify width and height of game window via game settings. Border­less mode is called “WindowedFull”.
Trine Enchanted Edition 2014 ✔️ To enable windowed mode, choose “Run in window” in second dropdown in “Screen resolution and refresh rate” section of game-launcher window.
Trine 2 2013 ✔️
Tropico 6 2019 ✔️ ✔️ ⚠️ ✔️ UE 4.20.2 When scaling with border­less mode in con­junction with Windows’ DPI scaling, moving over map by moving mouse cursor to edges of game area only works if cursor is near the edge, but does not touch it. Scaling with IntegerScaler is not affected.
TT Isle of Man: Ride on the Edge 2 2020 ✔️ ✔️ ✔️
Two Point Hospital 2018 ✔️ ✔️ ✔️ ✔️ Unity 2018.4.2 Full-screen mode is actually borderless.
Unreal Gold (GOG version) 1999 ⚠️ In windowed mode, the game runs too fast (unrelated to scaling).
Urban Trial Freestyle 2013 ⚠️ In windowed mode, a limited set of resolutions is available in the game. The highest one on 4K monitor is 1600×1200. The one closest to FHD is 1280×960 (4:3; 2x enlargement on 4K monitor). Highest one with the 16:9 ratio is 1280×720 (3x enlargement on 4K monitor). It’s possible to set a custom resolution such as 1920×1080, via manual editing of the parameters -w and -h in the file %LOCALAPPDATA%\Urban Trial Freestyle\user-v2.ini or via command line: -w=1920 -h=1080.
Watch Dogs: Legion 2020 ✔️ ✔️ ✔️ ✔️
WRC 6 2018 ✔️ ✔️ ✔️ After switching from full-screen mode to windowed mode, the game window has a smaller size than should according to game resolution, so game resolution should be changed after switching to windowed mode.
WWE 2K Battlegrounds 2020 ✔️ ✔️ ✔️ UE 4.24.2 Full-screen mode is actually borderless.
Xenon Racer (Demo) 2019 ✔️ ✔️ ✔️ UE 4.20.3
X-Morph: Defense 2017 ✔️ ✔️
Yooka-Laylee 2017 ✔️ ✔️ ✔️ ✔️ Unity 5.4.3 Full-screen mode is actually borderless.
Yooka-Laylee and the Impossible Lair 2019 ✔️ ✔️ ✔️ Unity 2017.4.23 Full-screen mode is actually borderless.
Z 2014 ✔️ Real game resolution is unknown, there is blur regardless of resolution chosen via game settings. By default (unrelated to scaling) the game on 4K monitor works incorrectly, it’s required first to run it on a monitor with a lower physical resolution.

The following conventions are used in the table:

  • Windowed mode:
    • Settings — the game settings allow switching to windowed mode.
    • Alt+Enter — switching to windowed mode is possible via the Alt+Enter keyboard shortcut.
  • Borderless — the game supports the so called “Borderless” mode. Overriding DPI mode for the executable file (*.exe) of such a game to the “System” value allows in this mode in Windows 10 at integer OS-level zoom (e. g. 2.0 = 200%), to upscale the game with no blur with built-in means of Windows 10 with no need for 3rd-party scaler software like IntegerScaler.

    The limitations of the scaling method based on the “Borderless” mode:

    • The ratio is always equal to the OS-level zoom. So upscaling FHD to 4K needs the OS-level zoom of 200%, while upscaling HD to 4K needs the OS-level zoom of 300%. Unlike the “Borderless” mode, IntegerScaler supports arbitrary scaling ratios calculated auto­matically and recalculated dynamically depending on window size with no need for changing system settings.
    • Borderless-based scaling with no blur is solely available in Windows 10. IntegerScaler supports Windows 7+.
  • DPI-aware — the game is compatible with HiDPI (High DPI) modes. For HiDPI-incompatible games at system-level zoom higher than 100% (not to be confused with scaling with IntegerScaler), it’s necessary to disable DPI virtua­lization (DPI scaling) in properties of the game executable-file, otherwise there will be blur anyway, or the game window might be invisible when scaling is enabled (e. g. in “Driver: San Francisco”).

    When running a game via the Steam client application, the result might depend on operating system: Steam supports HiDPI under Windows 10, so some games might inherit its DPI mode, so disabling DPI virtua­lization manually for the game is unneeded in such cases. But in older Windows versions including Windows 7, Steam does not support HiDPI, so it might be necessary to disable DPI virtuali­zation for the same game.

    For some games formally not declared as DPI-aware, Windows may automatically disable DPI scaling in executable-file properties, after switching the game to windowed mode. So in some cases, the game may be scaled with no blur at first start, even without manually disabling DPI scaling.